For Modern Gaming the Only Constant is Change

For an industry enjoying meteoric growth, it is an anxious time for those working in gaming. Post-pandemic layoffs and AI's advance have left their futures anything but certain.

Xbox illustrates changes in the gaming industry.

Xbox illustrates the twin forces reshaping the industry: publishers are abandoning physical media while companies race to reduce costs and integrate AI into game development. Photo: Lucy Nicholson/reuters

A scroll through video game brand PlayStation’s social media feeds these days reveals something strange. In recent weeks, almost every single one of its posts has been ratioed, meaning that they’ve received far more replies than likes, the vast majority of them angry.

It was not always like this. The trend began only on the first of this month, when the platform announced the end of an era in gaming. If the collective cries of commenters are any indication, it was not a change for the better.

No Discs, Lots of Tears

On 1 July, PlayStation announced that physical editions of all new games released on PlayStation consoles will be discontinued, with the change taking effect from January 2028.

https://twitter.com/PlayStation/status/2072289330287222812

“Following this date, new games will be available on PlayStation Store and at retailers in digital formats only”, the blog post read.

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